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Update 1.5.0
Today marks the release of the largest and most comprehensive revision of Sonic TTH since it was in pre-release development. Every single page has been adjusted in ways large and small to create the most robust and polished version of the ruleset yet, introducing exciting new gameplay mechanics and quality-of-life features! The High Gear Update Formatting and Content Rework The book has received a new look, with colored borders that correspond to the section of the rulebook y
McShmoodle
Jun 143 min read
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1.5.0 First Look
For the past few years, I've worked hard to create a roleplaying game that, quite simply, "works." The biggest hurdle for a game designer and Game Master alike is merely getting a first session together. Once I had sufficient attention from playtesters and others curious about the game, they wanted to know the basics. "How do I roll? How do I create a character? How do I interpret dice results? What should my first session be about?" So, the previous feature updates have prim
McShmoodle
Feb 25 min read
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Sonic TTH Goes To SAGE!
Riding the wave! What Does Eggman's Daughter Have To Do With This? Not that Sage, this is Sonic Amateur Games Expo, organized by Sonic...
McShmoodle
Sep 19, 20255 min read
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On Flavor and Getting Lost in the Sauce
An Open Letter Some readers here may remember a recent feature that discussed various odd call-outs Sonic TTH received last year. One...
McShmoodle
Aug 6, 202511 min read
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Update 1.4.5
Fixing NPC profiles and other fixes Charmy Bee's profile has been fixed Two of Charmy's abilities were described with placeholder text...
McShmoodle
Jul 26, 20251 min read
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Update 1.4.4
Special move buffs and formatting Touchups Ability Buffs The description for the Generalist Special has been revised to explicitly allow...
McShmoodle
Jun 20, 20252 min read
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Update 1.4.3
Terminology Overhaul and More Touch-ups Critical Success and Critical Failure is now Critical Trick and Critical Slip , as the original...
McShmoodle
Mar 4, 20252 min read
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Year 3 in Review
As Sonic TTH enters its fourth year, let's take a trip down memory lane to appreciate all that's happened in the last twelve months. Game...
McShmoodle
Feb 2, 20254 min read
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Update 1.4.2
Hot-fix patch! A major error was discovered thanks to the community! The rules describing the use of Trick Dice were out of date and...
McShmoodle
Jan 3, 20251 min read
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Update 1.4.1
More Character Profiles! Legendary NPCs have been revised and expanded. Introducing Cream, Vector, Espio, Charmy, and Blaze! Formatting...
McShmoodle
Dec 29, 20243 min read
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Update 1.4.0
I am happy to announce the release of the most anticipated feature update for Sonic Tag-Team Heroes to date!
McShmoodle
Nov 3, 20242 min read
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Update 1.3.4
Animals, Chao, and Wisps. Oh my! A new encounter type Wandering Creatures has been added to the rulebook GMs can help characters get in...
McShmoodle
Apr 20, 20241 min read
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We Have a Discord Server!
One of the most commonly inquired about topics has been if Sonic Tag-Team Heroes has an official Discord server. Today I am pleased to...
McShmoodle
Mar 15, 20241 min read
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Update 1.3.3
What's New? Rules have been updated to reference the new character sheets, which are now available for download! Section 6. , Team Blast...
McShmoodle
Mar 15, 20241 min read
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Technique Type: First Look
Sally Acorn. Chris Thorndyke. Tom "Donut Lord" Wachowski. What do all of these characters have in common?
McShmoodle
Feb 2, 20244 min read
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Update 1.3.2
Minor cleanup update. What's New? Rules for default 15-Point Tag-Team Attacks have been cleaned up: The previous update used area, range,...
McShmoodle
Jan 28, 20241 min read
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It Builds Character
You can tell a lot about a TTRPG by looking at its character sheet. After all, a character sheet is the main user interface that a player...
McShmoodle
Jan 1, 20247 min read
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Update 1.3.1
The first minor "quality" update in quite some time, as opposed to the streak of full-on feature updates that were released this past...
McShmoodle
Nov 25, 20231 min read
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Update 1.3.0
Ever since the inception of Sonic Tag-Team Heroes, the game has strived to replicate the feel of playing through a Sonic game (especially...
McShmoodle
Oct 29, 20232 min read
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Advanced Tricking and Slipping
Consider the following scenarios: GM: Okay, the gate is in front of you, how do you wanna approach it? Player: I'm gonna try and rip it...
McShmoodle
Oct 21, 20233 min read
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